KIDS CODE: Amazing Apps
Join anytime! Students work at their own pace learning how to create apps that they can download and play on their own devices!
Unit 1: Coordinates & Basic Commands is where all students should begin their journey into typing app coding. The apps in Unit 1 illustrate the use of 2D coordinates in graphics programming, as well as Bitsbox's fill, stamp, and text commands.
Unit 2: Variables & Simple Methods introduces the use of placeholders for values and making code easier to change.
Unit 3: Conditionals & Screen Interactions introduces how to run code if only certain conditions are met and shows how to use the tap and grab functions to create interactive apps.
Once students have mastered their current learning goal, they will learn to code with fun themed coding adventures such as Apposaurus Rex, Monkey Business, Top Secret or Super Powers! Students get to choose a theme and then work through a series of apps offered at a range of difficulties - perfect for programmers of all ages!
CLASS IS LIMITED TO 8 STUDENTS.
NOTE: B3 will provide the computers for programming. Students can then access the programs they create using QR Codes.
NOTE: Students must be able to read independently.
Science Thinkers K
Science Thinkers is a year long drop-off course that will introduce Kindergarteners to the world of science. This curriculum is fully aligned to the NGSS (Next Generation Science Standards).
Kindergarteners will cover:
UNIT 1: Our Senses
UNIT 3: Seasons and Weather
UNIT 2: Properties
UNIT 4: Plants
UNIT 5: Animal Life Cycles
UNIT 6: Force and Motion
We will have two teachers in the classroom at all times. As with all homeschool classes, parents are always welcome to stay.
Daily routine will include free play and 2 kinder-friendly science lessons. We will incorporate stories, investigations and experiments.There will be occassional optional activities to be completed between classes.
STEAM Creators & Inventors
Designed for Homeschoolers age 8+, depending on your child's interests, they will engage in either the STEAM Creators curriculum, STEAM Inventors curriculum or a combination of both!
This exciting hands-on class will introduce children to different elements of STEAM, while supporting them in nurturing and developing their primary interests. Whether your child would like to delve deeper into coding, explore the world of circuitry or build and code robots, this child-centered course will support your child's interests while exposing them to new skills.
STEAM Creators Ages 8+
Using Block Coding, our STEAM Creators class introducing students to Scratch, Edison Robots, Snap Circuits, Spike Essentials and more. Block Coding teaches the basics of working with code, variables & commands in a non-texted based environment. Students who wish to move beyond Block Coding can progress into Java Script.
STEAM Inventors Ages 10+
Using text-based codes Java Script and Python, students will have the opportunity to create apps, build and program robots (Edison Bots & Spike), learn about circuitry through solving Spintronics puzzles, Minecraft coding, problem solving and more! This class is 1.5 hours to allow introduction of new skills AND time to grow individual interests.
Science Thinkers 1st/2nd
Science Thinkers is a year long drop-off course that will introduce First and Second Graders to the world of science. This curriculum is fully aligned to the NGSS (Next Generation Science Standards).
First Graders will cover:
UNIT 1: Matter and Energy
UNIT 2: Survival of Living Things
UNIT 3: Weather
UNIT 4: Space
UNIT 5: Earth’s Surface
Second Graders will cover:
Unit 1: Matter
Unit 2: Living Things
Unit 3: Habitats
Unit 4: Earth's Systems
The first unit will cover the similar material as we help students transition into our routine. We will do our first couple of classes together as we learn about being a scientist and the scientific method. For the remainder of the unit, students will be split into two groups based on their grade level. We will continue to do some activities together and some based on grade appropriate curriculum. We will have two teachers in the classroom at all times. As with all homeschool classes, parents are always welcome to stay.
Daily routine will include free play, science investigations & experiments, read aloud books, activities as a whole group and grade appropriate lessons. There will be occassional classwork to be completed between classes.
Note: Depending on how many students register, we may adjust the curriculum with parental input.
Edison Robotics
Robotic Engineers
B3's Edison robots are durable, hands-on STEM tools that teach coding and robotics to students ages 8 - 16 using three progressive programming languages (EdBlocks, EdScratch and EdPy) and barcode programming. Edison robots feature various sensors, including a sound sensor, light sensor and line-tracking sensor, allowing for real-world interaction. With an expandable engineerings system and integration with LEGO bricks, students engage in hands-on minds-on engineering, coding and robotics projects.